Demos 03

Give it a material

Describe a material in words and get a real Principled BSDF on the right objects.

Opened this from Angelo's welcome screen? The film is being recorded and will play right here when it's ready. Meanwhile, the example prompts in your first chat are a good place to start, and the documentation covers the first hour.

What you'll see.

Planned length: about 45 seconds, from one real session.

  1. 01

    A lit scene with a few objects.

  2. 02

    A request in plain words, for example “blue-and-white porcelain with gold seams on the cups”.

  3. 03

    The approval card names each object and material it will change.

  4. 04

    Material Preview, then the node tree in the Shader Editor.